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The Pumpkin Man

"Spooky project for the week,
up to Halloween for trick or treat,
practising workflow... ZBrush to Blender,
and how to improve for better render."
-___-
Mostly a face & Cloth sculpt practice. Second part of the project was how to create a pose for a character using Mixamo, ZBrush, Blender for a non destructive workflow. I was lazy with the mesh density having it 200k and transferred the high details through displacement in blender also used a proxy head for putting into Mixamo which was removed afterwards.

Alternate Render

Alternate Render

Full Body

Full Body

Turnaround in Pose

Turnaround in Pose

Turnaround T-posed

Turnaround T-posed

Smile :)

Smile :)

Pumpkin Turnaround

Pumpkin Turnaround

Early Blender  render & Wireframe

Early Blender render & Wireframe