"Spooky project for the week,
up to Halloween for trick or treat,
practising workflow... ZBrush to Blender,
and how to improve for better render."
-___-
Mostly a face & Cloth sculpt practice. Second part of the project was how to create a pose for a character using Mixamo, ZBrush, Blender for a non destructive workflow. I was lazy with the mesh density having it 200k and transferred the high details through displacement in blender also used a proxy head for putting into Mixamo which was removed afterwards.